Replay Video Video Player is loading.Play VideoLoaded: 0%Stream Type LIVESeek to live, currently behind liveLIVERemaining Time -0:00 ChaptersChaptersDescriptionsdescriptions off, selectedAudio TrackCurrent Time 0:00/Duration -:-1xPlayback Rate2x1.5x1x, selected0.5xPlaySeek forward 10 secondsSeek back 10 secondsMuteCaptionscaptions settings, opens captions settings dialogNone, selectedPicture-in-PictureFullscreenThis is a modal window.Beginning of dialog window. Escape will cancel and close the window.TextColorWhiteBlackRedGreenBlueYellowMagentaCyanTransparencyOpaqueSemi-TransparentBackgroundColorBlackWhiteRedGreenBlueYellowMagentaCyanTransparencyOpaqueSemi-TransparentTransparentWindowColorBlackWhiteRedGreenBlueYellowMagentaCyanTransparencyTransparentSemi-TransparentOpaqueFont Size50%75%100%125%150%175%200%300%400%Text Edge StyleNoneRaisedDepressedUniformDropshadowFont FamilyProportional Sans-SerifMonospace Sans-SerifProportional SerifMonospace SerifCasualScriptSmall CapsReset restore all settings to the default valuesDoneClose Modal DialogEnd of dialog window. Replay Video 1:45 Up Next in 10 This is the next video activity. After 10 seconds, your browser will automatically be directed to this unless you select Cancel. Get started with flat material shaders Length: 1:45 Play Now Cancel Work with lookup textures (LUTs) By Meta Blueprint Published: Sep 1, 2023 Duration 3m Difficulty Intermediate Rating 1 star 2 stars 3 stars 4 stars 5 stars Average rating: 0 0 No reviews Favorites Add Activity to Favorites Color LUTs are tables of RGB color value that you can use to create color-grading effects across a scene. This lesson prepares you to use existing color LUTs in the AR Library and create your own custom LUTs.